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Mister Mercury ↔ Roy Wulf

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Mister Mercury ↔ Roy Wulf Empty Mister Mercury ↔ Roy Wulf

Post by Mercury Fri Jul 15, 2016 1:04 am

Mister Mercury ↔ Roy Wulf Character-1

General Information

Name: Roy Fredrick Wulf
Alias: Mister Mercury
Age: 18
Gender/Sex: Male
Sexuality: Heterosexual
Height: 6'4 or 1.9 m
Weight: 200 lbs or 90.5 Kg


Behavioral Information

Alignment: Good ;; Chaotic ;; Mean
Personality: Roy is a dedicated hard worker, he's studious and active, while he will reach out to others he prefers to keep an eye on those he opens up to. His various encounters with the popular crowd have him weary of "fake" people, as he's been burned before. Now he prefers to spend his time with more introspective people and forward thinking people, and less with very superficial people, even to the point of being openly hostile.

Likes: Being active, Sunny Days, Strawberry Smoothies, Spicy and flavorful foods, Physical Challenges

Dislikes: Social Butterflies, Bullies, Tuna fish, Hurry-up-and-wait activities

Background
Roy Fredrick Wulf is not a native of Ruby City. He was born in Zanzibar, Tanzania. His folks Tanar and Jia were farmers and they were content with their meager income, they lived in a good community with good neighbors and a laid back lifestyle. It was simple but good. Roy spent most of his early childhood running around the island or swimming, climbing trees and rocks, catching fish and enjoying the sun between being tutored by the few teachers in his community.

The big rock in the boat was when Roy showed signs of his power. It put his parents into a hard position considering all of the History of Power Holders.  Tanar and Jia sold the Farm and with help from their friends moved to Ruby City seeking out the best SAFE program for their child and enrolled their son into an Alabaster High school . Secretly they wished to keep their son away from elements who would manipulate Roy and pervert his power. The relocated parents picking up as many jobs as they could to make sure that their child had a decent life in the city.

Roy however had different ideas, he wanted to ignore his powers, wanted to ignore the fact that they caused him to change his life. That his powers dislocated his family and separated him from his friends. It was however the new life that gave Roy a little more structured but wonderful adventure. In his freshman year he found a propensity for sports, and quickly joined the junior varsity team as a starting running back. His performance helped take the Alabaster High JV team to the division championships.

It was here as a freshman year that Roy started hanging out with the popular crowd, though he had misgivings at first the young immigrant fit right in, and let his guard down. He was almost instantly betrayed and castigated by people he thought where his friends, but were instead just using him for his athletics and thanks to a growth spurt his physical demeanor.

Instead of holing up in some book or taking his admonishment quietly Roy got quiet social revenge on the people that betrayed them laying their most embarrassing secrets to bear. Showing up those that he could, taking up more sports to cover his time. Even joining both the Kendo and Fencing clubs to dethrone their top members, people he wanted to drag down. All of the plans worked perfectly, with Roy using his speed, quick reflexes and naturally athletic demeanor to humiliate those that had previously spat upon him.

Again Roy found he had a knack for the activities, keeping his grades just barely up to play football, fence, and participate in Kendo. Roy wasn't really book smart, instead setting his mind on the social graces, in his junior year becoming a sort of savior to the brainier powered kids, and underclassmen, taking a stand against former friends, he delighted in their misery and found accomplishment in helping the bullied overcome their oppressors.

But after sparking a major fight, nearly getting expelled Roy was forcefully removed from the Football team, having his letter completely revoked, Fencing and Kendo teams. After getting his butt completely handed to him in the fight, Roy's interest in his powers finally sparked and he gave it a name.

Quicksilver.

Superhuman Information

Power Holder?: Yes

Quicksilver: Roy can excrete a silvery metallic fluid from his skin, mostly from his hands. Roy can shape the fluid and solidify it. He can make basic geometric shapes fairly quickly, and more detailed advanced shapes with a little time and focus. When hardened it has similar properties to copper, including conductivity, weight, malleability and hardness. Roy can only produce 120 fluid ounces in twenty-four hours. He can also break solidified Quicksilver back into it's liquid state and absorb it, adding it to the amount of Quicksilver Roy can produce.


Last edited by Mercury on Sat Jul 16, 2016 1:35 am; edited 2 times in total
Mercury
Mercury

Posts : 181
Join date : 2016-07-14

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Mister Mercury ↔ Roy Wulf Empty Re: Mister Mercury ↔ Roy Wulf

Post by Admin Fri Jul 15, 2016 2:23 am

Alright, time for a power breakdown.

Quicksilver

Pros
Creates a silvery metal with copper properties, and can switch it between solid and liquid states and shape it. (Major)
Can Absorb it when in liquid state. (Minor)

Cons
Limited amount per 24 hours. (Very major. Practically a major downside twice)
Reduced amount (You could manage 30 fluid oz with this power otherwise)(Major)
Limited to secretion from hands(?) (Minor)

Verdict, this power is too weak (Too many drawbacks for not enough gain). As a creation-type ability you should be able to make 1.5 lbs of material or 30 fluid oz, and shape it how you want (basic shapes both geometric and by design).

If you have a limited supply of it per hour, you could up that to 3 lbs of material or 60 fluid oz. But you have it set to a limited amount every 24 hours, which would double that amount again to 6 lbs or 120 fluid oz.

The ability to absorb your metal back would increase the usefulness of the ability a great deal, but only because of a major downside that limits your amount by time. If you spend points you earn later to remove that limitation, the feature is just a minor perk, so it's minor now.

So basically the power should have a much bigger amount of material, or those 12 fluid ounces need to get far better.

Admin
Admin

Posts : 107
Join date : 2016-06-25

https://evolutioncity.forumotion.com

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Mister Mercury ↔ Roy Wulf Empty Re: Mister Mercury ↔ Roy Wulf

Post by Mercury Fri Jul 15, 2016 4:18 pm

So to be honest, this is the most useful power I could think of, I upped the amount to 120 fluid ounces. And got more specific on the shapes he could create, basic shapes quickly and more complex shapes with a little time.

Eventually I'd like the properties of the solidified Quicksilver to be mutable, taking on properties more like Iron or Titanium and later emulating more fantastic metals, and eventually every detail including the mass, that's why I went with a volume measurement.
Mercury
Mercury

Posts : 181
Join date : 2016-07-14

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Mister Mercury ↔ Roy Wulf Empty Re: Mister Mercury ↔ Roy Wulf

Post by Admin Fri Jul 15, 2016 5:21 pm

Alright, that all works out.

Now for different nitpicks.

In your character's history, you proclaim that when he got his powers he was placed into an academy for younger power holders, and later mentioned it as a Junior Academy.

The first issue is that all characters, regardless of circumstances cannot unlock their powers prior to american  high school age, 14 to 15.

The second issue is that there are no specialized academies for power holders, they all go to normal high school like everyone else. There are afterschool courses taught at every high school in the Free World that tutor people in how to keep their powers under wraps, and help to nurture them if the power holder seeks a career. Thusly, your character would merely have been enrolled in the SAFE (Superpower Applications For Everyone) Program, like all budding power holders.

Please make appropriate edits to fit your history into the game world's consistency.

Finally, and this one is merely a word of warning, your character may start older than 14-15 but they will not start with more experience with their powers, not more practice, and especially not more points. Points are earned by using your powers IC, in threads, and thusly the only way to empower abilities is through active use of them when RPing.

If you understand and are alright with this, then say so, edit your history as requested, and I think we can move on with approving this fellow.

Admin
Admin

Posts : 107
Join date : 2016-06-25

https://evolutioncity.forumotion.com

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Mister Mercury ↔ Roy Wulf Empty Re: Mister Mercury ↔ Roy Wulf

Post by Mercury Sat Jul 16, 2016 1:37 am

Changes to history made to bring it inline with the universe.

Roy pretty much ignored his abilities until recently so starting older than most others is not an issue.
Mercury
Mercury

Posts : 181
Join date : 2016-07-14

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Mister Mercury ↔ Roy Wulf Empty Re: Mister Mercury ↔ Roy Wulf

Post by Admin Sat Jul 16, 2016 3:19 am

Alright with all that in order, I declare this character

APPROVED

Admin
Admin

Posts : 107
Join date : 2016-06-25

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Mister Mercury ↔ Roy Wulf Empty Re: Mister Mercury ↔ Roy Wulf

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